You can also increase Poise through your stats. I think only the DLC are resistant to it. Your character's rolling speed and distance would drastically change if you fell under one of the three limits- 100% equip load, 50% equip load, and 25% equip load. DARK SOULS™ II. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Gater Apr 24, 2014 @ 6:16pm. And if you're still not convinced, just consider that it works like that: 1 ADP = 0. Sorcerers at the Melfian Magic Academy once attempted to imbue titanite with various elements, but are said to have failed. Dex went from arguably the best build in Demon's Souls, to the worst in Dark Souls. Increases attunement slots by 1 at 10, 13, 16, 20, 25, 30, 40, 50, 60, 75. The Dark Souls games are well known for their in-depth and detailed Combat mechanics which diversify the way different players approach the game and build their characters when facing each of the Locations. REsoleSurvivor1000. Flexile Sentry is a boss in Dark Souls 2. . I was under the. If you want to make a magic build, wait until you get a soul vessel to relocate your stats and see if Attunement gets you close enough. Your agility influences how fast you move, reduces armor movement penalty, increases the i-frames your rolls have, and. 105 could be the max. Yes, ADP increases agility, and 100 Agility is a breakpoint for +50% invinciblity frames for roll animations. A magic-infused Blue Flame buffed with CMW can be good too. The one in heide guards an estus shard. All Dark Souls 2 DLC Releases. If you dodge from attack - i-frame don't really matter. I will probably put this into a video at some point, but for now here is a bit of data. Check out our guide to Dark Souls 2's New Game Plus mode. Fire can be a show of strength, but it is also a symbol of wisdom and comfort. I find 95-100 to be fine on a sl 150 where the things that can still catch are things like well aimed. • 6 yr. Also, you'll be good in Dark Souls 3, in my opinion most dodges are just about timing more than anything else. You may need to quit and reload your game for the Bone of Order to spawn at. There really isn't an ultimate number with agil. Lunatic Heretic Apr 24, 2014 @ 6:20pm. Most effective on weapons that either already have a Poison effect, as this infusion will enhance the effect, or on weapons with fast attack speed, to build up Poison quickly. ) 2. I can't be a troll. The only magic type that was seriously nerfed are the miracles. Para aquellos que juegan Dark Souls II SotFS con teclado/ratón usando una disposición similar a la del mapeado de "Dark Souls Remastered" y "Dark Souls III". In terms of gameplay, Hollow refers to an in-game mechanism which limits the abilities and possible scenarios of the Chosen. Building your own PvP build is all about Stats , Equipment and Magic. Choose. Large Club. P. It's still a slow process. With low Agility you get hit left and right by lingering hitboxes when you don't dodge into an attack and bypass its hitbox. A lot of the enemies can even poise through the greatsword. And this game gives too much souls anyway,especially with Silver Snake ring and(or) Tseldora set,and it limits twinks a lot,by not letting gamers run mindlessly with medium. Has only modest attack and short reach, but can be jabbed in rapid succession. As a Dark Souls 2 enjoyer, I can confirm that this is a completely rational decision to make when I'm bored. Adaptability is one of the governing stats for Agility which affects how well you can dodge things and some resistances as well. 1 seconds), and at 100 Agility and higher, it takes 58 frames (1. Download speeds. mod) enc_regulation. I-Frames are increased depending on how much agility you have, after around 20 ADP you can roll through attacks more easily without getting damaged. 110 agility at level 9 in order to have 13 iframes and no 16 iframes with 120 agility; Author's activity . Note that Weight affect stamina recovery, so in a way it affects rolling. Agility (AGL) is a secondary attribute that is increased by leveling the primary attributes Adaptability (ADP) and/or Attunement (ATN). Also boosts spell casting speed, agility and curse resistance. My greatest enemies have me on their ignore list because they can't handle the truth hammer. Adaptability determines your character's status effect resistances, agility, poise, and poison bonus. 0 soon. ago. Thing is that the game is calibrated so that there will be windows to heal, but you have to be selective. You're gonna love my nuts. The algorithm used to calculate agility is from the Dark Souls 2 Wikidot Agility Article. 12 in DS2) so they are still not quite equivalent. Drangleic Castle, near the King's Gate bonfire. This mod deals with this. In my opinion 100 agility is enough, 105 is better and 115 is excellent. The only thing that changes is how quickly you're able to act after you've performed an action, and increases your iframes (debatable but comparing an adp char to a non-adp char I can definitely feel an iframe difference). Any opinions on what the sweet spot is for Agility? And presumably the best way to boost it is raising Adaptability, unless you're a spellcaster going for casting speed and. Creates a gentle, warm flame that heals those who touch it. Seriously those early levels don't really matter and the items needed to respec are rare. The Best Dex Build Greatswords in Dark Souls 2; Best Early Game Dex Weapons in DS2 (And. But I tend to parry whatever I can and block attacks. Appears as two conjoined reptilian torsos facing away from each other and attached at the waist with one set of legs. Dark Souls Action role-playing game Role-playing video game Action game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment [deleted] • Additional comment actions. If I remember correctly, 105 AGL gives 13 iframes. See the optimal spell slots, i-frames, and backstep i-frames for. FromSoftware delivered on their promise and reignited the online bonfires of Lordran. 5%, adds 112 to the Poison effect of a. . AGL is a Stat in Dark Souls 2. AGI up to 110 (it gets HUGE diminishing returns after) is as simple as ADP = 0. Prioritize weapon/spell requirements, then health/stamina, then equip load/adaptability. A pure melee build can always afford a 105 agility (soft cap) and may as well -- you hit diminishing returns in other stats fairly quickly. •. I have tested two xbox's side by side with dark souls 2 in both. Most of these attacks if not all would more or less be impossible to dodge without maximum agility, so that is what is being displayed here. Most likely, your Adaptability is being increased by 5 by something like the Simpleton's Ring, which would result in the +4 Agility difference. But attunement also boosts agility, though to a much lesser extent. (message deleted) callipygias2 years ago#4. If adaptability increases rolling SPEED, then it can affect how often you get you iframes out. This will lead you to a bonfire and Darkdiver Grandahl. Dark souls 2 softs is actually my favourite dark souls, played through it multiple times. In addition, your character model becomes more and more decrepit ("Hollowed") as this penalty increases. in case you’re more magic focused and don’t want to invest in adaptability too much. It's raised by both adp and atn. Also: you only need to meet the Str and Dex requirements to Power Stance, not Int or Fth when applicable). People talk about Dark Souls all the time as if it's the hardest game series ever but there are a lot of things like ADP in Dark Souls 2 that are so important. 100% block shields are hard to find early on, but it'll make the game less punishing with more room for error, but make sure your stamina and stability are high. To cast a Pyromancy, you must use a Flame or Special Weapons that can cast Pyromancy. 95 agility: +2. According to Oroboro's video the agility cap seems to be at 110 agility. Attunement is an Attribute in Dark Souls 2. My IDEAL equip load is 0%. Open menu Open navigation Go to Reddit Home. What mod changes: -Roll iframes and distance: More iframes with lower Adaptability and Attunement. Reviews. It really depends on how rolly you are and what you are comfortable with. Fextralife forums | RPGs, Elden Ring, BG3, Pathfinder, Nioh, Sekiro, Dark Souls, Dark Souls 3, Bloodborne, and moreAlso, dark souls 2 has this weird thing where the backstab will almost always connect as long as the animation hits your character. in dark souls 2, this is borderline impossible, as having a higher SL increases your survivability to an incredible degree in all respects. Originally posted by gico: 10 ATN and 25 ADP = 12 iframes that's how much i like to have. " Estus Flask is a health recovery Item in Dark Souls 2. It frees up stat allocation for other stuff. Rings are equipment items that grant either stat bonuses, self-augments to the wielder, as well as covenant bonuses. Dark Souls II; Agility and iFrame correlation data. Accepted Answer. As such, some weapons classes, even when. 1) Extract the downloaded . 30/75 for Slots, 94 for max casts, around 50-55 for Casting Speed with 50 FTH or INT. Leveling goes by very fast so you should just progress on and put the levels you want into Attunement. mattat01 9 years ago #1. Take out the Magus and the two undead clerics first, the rest of the Congregation. Health 2 HP per level until 25 STR. Rapier is a weapon in Dark Souls 2. If you are getting hit a lot, you may need more. Dark Souls 2 was first announced on the 7th December, 2012, as a cinematic trailer shown during Spike TV's Video Game Awards. Horror. Board Topics. Then, at the very peak of his sire's rule, Sir Alonne set out again, in search of land yet unknown. The Balder Side Sword is widely considered one of the most reliable weapons in Dark Souls. If you have Adaptability and Attunement at level 9, you can have 13 Iframes. Don’t raise the platforms and have a high stability shield. Whips also have low durability, but have considerable range and an unpredictable hitbox, which is perfect for confusing your opponent. 3. 1. Agility. DS2 isn't letting. Image Name Damage Counter. What does AGI mean in Dark Souls 2?. Starting equipment for the Sorcerer and Explorer class. I remember a discussion some time ago, and the results of some testing said that having 105 AGL was the same as 110 for roll I. If you roll a lot, on the other hand, then yes you should invest on it. By TSMP - Tue Feb 03, 2015 3:50 pm. Update: 70%. Attunement Attribute governing number of spells that can be attuned. Crown of the Sunken King (July 22, 2014); Crown of the Old Iron King (August 26th, 2014); Crown of the Ivory King (September 30, 2014 [PC/Xbox] /. Lightning is one of the most effective elemental powers and a lot of bosses are weak against it. For PvE I would definitely say at least get 96 (obviously not immediately, but that should be the minimum end goal). Agility is useless as much as ADP is useless. mattat01 9 years ago #1. Naked fast rolling is very close, but unless you're running around at 0 encumbrance you're going to be a bit slower. In Dark Souls 2, it's so common that it almost feels like it was done intentionally to validate the inclusion of ADP. 111 Agility for 14/11 is closer to a real equivalent since they are both only 1 off their respective DS1 targets (13/10). It can be pretty annoying fighting someone with hardcapped Agility, especially if they are overlevelled and more tanky, too. Attempting to roll with over 70% equip load will result in a "fat roll", with its own, slower, animation. Note that the most important thing of adaptability is that it boosts your agility stat, which in turn increases the iframes of your rolls and backsteps. I have a Sorcerer build going, my attunement is like 22 right now and my adaptability is 10 or 11. Just don't go above 40 for most offensive stats, its. DARK SOULS™ II. 116 - 16. Numbers separated by a " / " mark are in correspondence with its regular, +1,. I am very, very much looking forward to this mod's support! Thanks! Nikolay97. At 95 Agility, it takes 63 frames (2. 105 could be the max. Agility increases by 3/4 ADP + 1/4 ATT so you can go for just attunement but agility will increase much slower. This allows a riposte, a free attack by the player for a high amount of damage. The values used to calculate fast roll iFrames come from vegeta311's Agility and iFrame correlation data. IMHO, the stat to pay attention to isn't really ADP, but Agility. #10. Agility (AGI) is a derived stat in Dark Souls II. start . Attunement also affects agility, and the Bandit starts with so little of both it and ADP that he's kind of in the hole. Edit: ADP is one of the most (if not THE) important stats in the game. This isn't right btw you're thinking of Poise, Poise works with end and adapt. The most i-frames you can get from agility is 16, which is 0. At +10 and 20 Str you get +40 Str scaling, at 40 Str it's +70. 0 (20% more) to do more distance. High agility/high endurance is a nasty build. Dark Souls 2 has the best rolling mechanics. fixed that for you. Agility does not affect how quickly you recover from preforming an attack nor does it affect how quickly you. Of all the complaints levied against Dark Souls 2, Agility is perhaps the best example of "I hate this because it isn't how DS1 worked". When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. At some point early on, infuse it with Dark. ; Moves inside and becomes a blacksmith and merchant once the door to his house is unlocked with Lenigrast's Key (purchased from Merchant Hag Melentia) and you have rested at a bonfire. For the Dark Souls III variant, see Dagger (Dark Souls III). I meant adp/attunement. Mytha, the Baneful Queen Information. A community dedicated to Dark Souls 2. The Last Giant is a Boss enemy in Dark Souls 2. The original agility testing was done by vageta311, a trusted source. Sunlight Blade - This spell coats the player's weapon in lightning, dealing lightning damage whenever the weapon is used to attack. Once you find the best build for your character, you'll find yourself going toe to toe with players around Dark Souls II. exe --> create put modded (agility. My only suggestion, to make this actually balanced, would be to research what Agility gives you a roll equal to the other souls games, and go with that instead. Posts: 1. Spell Quartz Ring. One such winner is the Sunlight Parma, a shield depicting Solaire from the original Dark Souls. Increase your equipment load. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Mytha, the Baneful Queen is a boss in Dark Souls 2. How much ADP you need depends on 2 things: how much ATT you want. the one in hiedes just unlocks some equipment as well as a shard for your estus. 116 - 16. Crombell. reddit post. Don't focus on Agility too much. 2 until level 50 and 0. A cheat mod, for those who think "Yes, give me more i-Frames than any other Dark Souls game for free. That give them better reaction times and strategies. Attunement determines your character's attunement slots, casts per spell, and casting speed. And there you go! This mod is aimed to improve the rolling in DS2 SOTFS. Agility is hard capped at 120. All games. The most basic stats Adaptability raises is Poison, Bleed, Petrify, and Curse resist. TheDankestRedditor. The last additional cast for all spells is achieved at 94. Edit: ADP is one of the most (if not THE) important stats in the game. exe, find and select dark souls 2 . (Steps 3 and 4) (affect on input lag unknown, step 2. Class Soul Lvl Vig End Vit Ada Str Dex Int Fai Att;. The Flexile Sentry can be found in the brig of the ship that arrives to No-man's Wharf. 7z(Modern Roll Stamina and Agility Mod for SoF 1. It's well-suited to most situations and has excellent scaling with the Dexterity stat. 5 units to the maximum for every vitality point up to 29. 111 - 14 frames (DWGR) 114 - 15 frames. 2) Move the enc_regulation. Many traps have different effects when activated. From the firekeeper hut this is found on the first side-path in Things Betwixt, on a corpse after the backstab tutorial and at the edge of the cliff-path. Use to imbue weapons with darkness, or to provide darkness reduction to shields. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Ah never mind. The only other thing I can think of, is constantly using knuckles, to increase your invasion chance. First time playing dark souls 2 and my friends keep telling me to level up adaptability, so how far should I level adaptability and what does it do? Untill your agility that is located to the bottom right, reaches at least 100. Then you have smooth flow of. Dark Souls II (X360) Agility and iFrame correlation data. BIG THANKS TO VAGETA311 FOR THIS So I decided to finally stop being lazy and do some actual hard number data on the correlation between agility and iFrame counts. However, registering for an account will allow you to manage your builds, rate builds, etc. but they are minuscule. the forest one opens up 3 areas, one of which you must go eventually, the one the lost bastille unlocks a boss and a new critical path to a place called sinners rise. Hexes are by far the strongest form of magic in the game. You can also move a little during that. It's very possible that you would have the same number of iFrames at 101, 102, 103 or 104 agility; it's just that no-one has tested it. Thrusting Swords are light swords with fine tips that can be used while holding up a shield, and are effective for parrying. 7This mod is a simple Quality Of Life hands free fix for issue with "Disable double click" setting not applying after rebooting the game and automated windowed borderless setup. reddit post . It only takes a handful of points in ADP to get Agility to 92, and the difference is huge; the game is practically unplayable with less. The values used to calculate backstep iFrames come from the Dark Souls 2 Wikidot Agility Article. Power stanced katanas put out some of the best, fastest single point damage you can manage on a Dex build. A much faster heal would make you damned near unkillable. I-frames become ridiculously long at 96 agility so investing too much into rolls feels like horrible diminishing returns to me. The next iframe is actually at 115 and then again at. He spent much time honing his sorceries in one of Melfia's renowned academies, but he argued that academies were terrible places to learn magic and set out for Drangleic, a land in which the forces of magic and souls lie dormant. Raise your Vitality to increase max load and use lighter gear to keep it around 50%. At 75 ATN you still need 15 ADP to get 110 Agility22. Token recognizing that the owner has traveled worlds to help others. The radius of the. Kerg Mar 10, 2017 @ 8:06am. Tools and Calculators location, effects, lore, notes and tips for Dark Souls 2. Thief Dagger: 15: 0: Black Knight UGS: 75: 25: 40 Fire BNS: Gyrm GA: 95: 10: Crescent Sickle: 15: 25: 40 Magic BNSFor Dark Souls II on the PlayStation 3, a GameFAQs message board topic titled "Agility soft cap is 110". Level up ADP to 2X until your Agility (AGL) is 99, Get 20 END, Get to 40 DEX, Level up ADP to 3X until your Agility is 105. Sunlight Spear - This spell is the final evolution of the Lightning Spear, this spell is best for opponents who tend to keep. If you're looking for pure agility, ADP is what. There is no soft cap at 100 agility and i-frames increase linearly all the way from 85 agility. I reckon that heavier armor force you to invest more into that which takes away even. The Dagger is a dagger in Dark Souls II. Agility governs the speed at which you consume certain items including estus. . Roll distance vanilla has value 5. Home; Boards;. So agility governs action speed like rolling, i-frames, estus chugging rate etc. That way, left click or right click alone is the appropriate light attack, while Alt+left click or Alt+right click becomes strong attack. vageta31 9 years ago #1. So it's SL 155 character for BoB arena and invasion. Unless you intend to somehow get level 600 (which you won't. Attunement seems to give 1 point of agility per 4-5 levels while adaptability gives it every 2-4 levels. Description. PSN ID: Suhn-Sol-Jashin I'll wheel and deal you into a lofty plane of darkness. I believe that, if looked at critically, the Dark Soils 2 roll mechanics are superior to the systems used in its sister games. You also apparently block faster, tho the animation doesn't change, just the timing of when the game considers you to be. When in other worlds, it can also be used to restore the master of the world's HP, but this is only a secondary effect of the item. 7z (Modern Roll Stamina and Agility Mod) folder 593KB. It was fun. (DWGR would give you about 7 more frames than fast roll) The thing people should be worried about is equipment burden and getting a farther faster roll. There is a big difference in chugging and rolling. dcx inside your project folder. Adaptability was buffed in an attempt to not make it a useless stat like resistance in DS1. Though a DS2 fastroll of 105 agility has the same i-frames as a DS1 fastroll (13), a DS2 fastroll has +2 extra recovery frames (10 in DS1 vs. These are then totaled to give the final number of frames. close. From what I've been reading, agility causes you to recover from actions faster, no animations get changed. A community dedicated to Dark Souls 2, game released for PC, PlayStation 3 and 4, Xbox 360 and One. Attunement also provides, albeit smaller, increases to your Agility stat. A famed sorcerer from Melfia. Manual download. VladVladVladykins Cheesing NG+11 • 8 yr. But, after actions, like roll and estus, you'd be able to start raising the shield sooner. Sure, It's not a very big difference early on, but later in the game you end up spending 10-15k souls per level so you obviously need to make it worth it. dcx using Yabber, and then replace the MenuStatsParam. EDIT: Originally posted. A much faster heal would make you damned near unkillable. Summon and PvP range in Dark Souls 2 is calculated by soul memory. Aside from that, sorcery is weak. He apears on No Man Warfh, Harvest Valley and Door's Of Pharrhos. Then next iframe is at 99 of both for better than the ninja flip ring from dark souls 1. Raising the agility stat will increase. Building your own PvP build is all about Stats , Equipment and Magic. Its main focus is the improvement of one's. Extra Casts. Starting with a whopping 12 Adaptability. It seems basically like what attunement in DS is. This topic contains spoilers - you can click, tap, or highlight to reveal them. Maybe 90 also. 2. Mod manager download. For Dark Souls II on the PlayStation 3, a GameFAQs message board topic titled "Adaptability sucks'n Agility does NOTHING!!!" - Page 2. 115 agility is 15 iframes, to get to 16 iframes you need 120 agility. Fextralife forums | RPGs, Elden Ring, BG3, Pathfinder, Nioh, Sekiro, Dark Souls, Dark Souls 3, Bloodborne, and moreFextralife forums | RPGs, Elden Ring, BG3, Pathfinder, Nioh, Sekiro, Dark Souls, Dark Souls 3, Bloodborne, and moreParry Frame Dat a in Dark Souls 2 compiles data attained from testing different Weapons and measuring the frames it took to complete their moveset. bnd. Raises stamina: +2 stamina per point (0-20), +1 stamina per point (21-99). I took pretty much every attack to the face and barely ever broke poise. EDIT: Didn't see the annotations in the video. It's not very informative though. Free. 1. iframes are the same, it was proven back in PC DS2 that dodge iframes were doubled to accomodate 60fps. Thing is that the game is calibrated so that there will be windows to heal, but you have to be selective. Dark Souls is published by FromSoftware in Japan and Namco Bandai in the rest of the world. AGL governs a player's ability to move and dodge. Why the heck is the. A community dedicated to Dark Souls 2, game released for PC, PlayStation 3 and 4, Xbox 360 and One. DARK SOULS™ II > General Discussions > Topic Details. bnd. #1 < > Showing 1-1 of 1 comments . Though I still roll. talk about Dark Souls all the time as if it's the hardest game series ever but there are a lot of things like ADP in Dark Souls 2 that are so important. It isn't worth the levels. This class is built for players who prefer massive damage and slow-paced character builds. No. 25 Agility_Exp Below 110 agility, each level of agility needs 1 Agility_Exp for the next level, and over 110 agility, each level of agility. View Profile View Posts. dcx inside your project folderI am new to dark souls and I have two question and don't want a full guide 1- I am used to dark souls 2 agility system roll dodging twords an attack…Reinforcement refers to incremental upgrades of a weapon (+1, +4, etc. 0 (20% more) to do more distance. You dont get the next iframe until like 114 or something and that requires a lot of points! I stopped at 110 just because it was easy. News. Dark Souls 2. Agility (AGL) is a derived stat in Dark Souls II. May 7, 2014 @ 7:17pm After 34 the agility increase seems insignificant to me. 111 Agility for 14/11 is closer to a real equivalent since they are both only 1 off their respective DS1 targets (13/10). - My Twitch Channel -My Twitter -RollAGL - iFrames85 586 888 992 1096 1199. Agility increases the speed that a. They'll tell you black is really white, the moon is just the sun at night. 20 attunement (4 slots) and 27 adp gives you 105. I will probably put this into a video at some point, but for now here is a bit of data. Slight HP. Sitting in front of the house near the bonfire in Majula. Can easily be defeated with a wide-swinging weapon or AoE spell. Fire (Wooden) Lightning (Metal) Mimic is a Trap that becomes an Enemy in Dark Soul 2 . So I decided to finally stop being lazy and do some actual hard number data on the correlation between agility and iFrame counts. 08. In fact, I think the only enemies that do not respect low agility at all are the frozen reindeer at the Frigid Outskirts. 100 agility: +4 +3. Originally posted by Frog: Your equipment load is the only factor that effects movement speed. DARK SOULS™ II: Scholar of the First Sin. check. That means automatically everything with other scaling isn't a quality weapon, and the Heide Spear hasn't even any good STR scaling. Warped Sword (Flexile Sentry boss weapon) is garbage off the forge, but at +5 is easily one of the best dex weapons in the game. *When infused: 80 physical dmg/80 elemental dmg and B scaling with chosen element. The Flexile Sentry is a boss in Dark Souls II. Also, you'll be good in Dark Souls 3, in my opinion most dodges are just about timing more than anything else. Personally I always go for 100 agility, as it makes rolls great and backsteps good. What do you think, do the differences make it wort. It is. I've personally gone through most of the game with 93 agility. Adaptability increases the speed of literally movement based action, including but not limited to attack speed, roll speed and parry speed. Blacksmith Lenigrast is an NPC in Dark Souls 2. If you seek faster movement & (with emphasis) a heavy armorr, put some points in your Vit. Rare drop. Just put some points into it to effectively 1 hand your chosen rapier. bnd. 96, 99 and 105 agl are good spots to stick to. Get your Agility to 100 and you're back to what you were in Dark Souls. So yes, the DWGR truly is beast. Intelligence - Default (Post-end 20+) Faith - Default (Post-end 25+) In-depth Build is as follows: Focus all your attention to first put your defensive stats at a minimum of 20, (VGR First, END 2nd, VIT Third, then STR or ADP. Its main focus is the improvement of one's Agility. Its not big and heavy, but the gargoyle bident should be mentioned. knowledge919 years ago#4. getting your Agility up makes a huge difference to dodging, as it adds I-frames. The Claymore gets 2/3 of its scaling from Str, only 1/3 comes from Dex. key binding is not an issue if you are patient, and if you are not then dark souls is probably not a game for you :) anyways. What level of adaptability or agility is closest to dark souls 1 dodge frames? Discussion That’s it really Locked post. Start DSMapStudio.